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Pong SDL

About the game

This multiplayer game is a PvP clone of the popular Pong game. It was built using the SDL library in C++.

Game Mechanics

The game contains the following features:

  • Each game lasts until one of the players reaches 10 points.
  • Each paddle is controlled through the keyboard.
  • Ball velocity is increased on each hit with a paddle.
  • Ball velocity does not exceed the pre-defined maximum velocity.
  • Ball movement stops after a point is scored and is positioned at the side that lost the point.
  • Ball direction is randomized from four different directions after each reset.
  • Paddles are returned to their default position after each reset.

Tools and Technologies

  • Programming Languages: C++
  • Tools: GitHub

Links and Credits